Concrete Ocean
Analog horror game prototype. Level design assignment turned into a small prototype.

Team:
3 People

Duration:
1 Week

Engine:
UE5
We got together and created a cohesive narrative and a gameplay module for each of us to use for our own level.
My Role
- UI Designer
- Level Designer (Only The Level Showcased Above)
Favorite Feature
Creating what I called the Infinite Furniture Store in the second part of my level. With black void instead of ceiling creating an unsettling atmosphere