Concrete Ocean

Analog horror game prototype. Level design assignment turned into a small prototype.

Team:

3 People

Duration:

1 Week

Engine:

UE5

We got together and created a cohesive narrative and a gameplay module for each of us to use for our own level.

My Role

  • UI Designer
  • Level Designer (Only The Level Showcased Above)

Favorite Feature

Creating what I called the Infinite Furniture Store in the second part of my level. With black void instead of ceiling creating an unsettling atmosphere