Wee Woo

Degree Project at FutureGames. This project was meant to test my skills as a UX designer by making an accessibility game that uses no words.

Team:

Solo Project

Duration:

1 Month

Engine:

UE5

Assets from Unreal Engine Marketplace

My Focus

During this project my goal was to create an Accessibility Game Prototype that avoids language and uses Iconography to convey all important Information to the Player.

Favorite Feature

A Fully Functional Mini-map in a form of a phone with GPS on the UI.

UI in the style of Car Interior that includes: Steering Wheel, Gas/Brake Pedals, Rear-view Mirror.